Prof. Dr. Andrew B.R. Elliott

Biography
Research Profile

Selected Publications
Books
Invisible Worlds: Legendary and Digital Enchantments at Alderley Edge, with Catherine Clarke and Victoria Flood (Liverpool: Liverpool University Press, forthcoming February 2027). Examines how VR and AR technologies support participatory mythmaking and community formation, using the Alderley Edge National Trust site as a case study linking immersive digital media with cultural myth and community.
Medievalism, Politics and Mass Media: Appropriating the Middle Ages in the Twenty-First Century (Woodbridge: Boydell & Brewer, 2017; paperback 2021). Analyzes how contemporary politics and mass media use historical memory to build communities, create in- and out-groups, and legitimize the present through the past.
Playing with the Past: Digital Games and the Simulation of History, edited with Matthew Wilhelm Kapell (New York: Bloomsbury, 2013). A foundational study of how games and historical play bring people together into participatory communities, from fan modding to subcultures.
The Return of the Epic Film: Genre, Aesthetics and History in the 21st Century (Edinburgh: Edinburgh University Press, 2014). Analyzes the return to prominence of Epic films as a genre.
Remaking the Middle Ages: The Methods of Cinema and History in Portraying the Medieval World (Jefferson, NC: McFarland, 2011). Explores the semiotic and representational strategies which modern media use to depict the past.
Selected Essays and Articles
“Who Owns the Middle Ages? Participatory Medievalism and Structural Exclusion,” in Medievalism in Finland and Russia, ed. Reima Välimäki (New York: Bloomsbury, 2022). Examines how participatory cultures playing with history create mechanisms for structural exclusion.
“The Little Crusader Who Demanded His Country Back: Brexit, Crusades and the Daily Express,” in The Crusades and the Far Right in the 21st Century, ed. Charlotte Gauthier (London: Routledge, 2024). Analyzes media instrumentalization of historical narrative in Brexit coverage.
“#Medieval: Social Media and Participatory Medievalism,” in Middle Ages without Borders, ed. Yawn, di Carpegna Falconieri and Savy (Rome: Publications de l'École française de Rome, 2021).
“Internet Medievalism and the White Middle Ages,” History Compass (invited submission), 16.3 (2018).
“Simulations and Simulacra: History in Video Games,” Práticas da História 5 (2017).
For a full list of publications, see Andrew’s publications page.
Thesis Supervised
Teaching at Tomorrow University
Skills You Can Learn
Community and Organizational Design
Sustainable Business Strategy
ESG and Impact Measurement
Media, Technology and Society
Participatory Learning and Challenge-Based Pedagogy
Future of Work
Research Methods for Business Leaders
Purpose-Led Leadership
